About

Born and raised in a small town in Germany, Gustav soon learned to enjoy and appreciate the art of making pleasant environments for video games.

Hi, my name is Gustav Eckrodt.

I love the craft of creating great levels and environments for games. With my roots deeply anchored in the modding community, I have always had passion in the science of level design and game art.

Specialization

Level Design

3D Modelling

Environment Art

Recent experience

Freelance Environment Artist for FAKE ME HARD (2021)
Created a 3D exhibition for the FAKE ME HARD festival 2021 in Rotterdam, The Netherlands. Responsible for creating 3D-Assets, building the level and maintaining the functionality of the experience.

Freelance Environment Artist at PLANETART(2020)
Responsible for developing an interactive VR experience for SPACEBAR Enschede, The Netherlands. Responsible for creating 3D-Assets, building various environments and scripting the functionality of the experience.

Coordination at Gogbot Festival Enschede(2020)
Coordinated artists and volunteers at the Gogbot 2020 festival in Enschede, The Netherlands.

Freelance Level Designer at PLANETART(2020)
Created a WebGL 3D experience for the Gogbot 2020 festival in Enschede, The Netherlands. Responsible for creating 3D-Assets, building the level and scripting the functionality of the experience.

3D-Design Intern at The Virtual Dutch Men(2020)
Interned as a 3D-Designer at The Virtual Dutch Men in Almelo, The Netherlands. Responsible for creating and rendering out 3D-Models from architectural drawings for clients.